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3.1
Topic Started: Apr 15 2009, 05:08 PM (572 Views)
Voyevoda
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RIP to the king of pop
http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html
Your horse can now swim! If you've ever had to quest in Western Plaguelands or Zangarmarsh, and have been annoyed at your mount's hydrophobia, this is welcome news indeed. All ground mounts may now swim without dismounting the rider. Flying mounts however, are still afraid of water.

Also, the most notable of the PvP changes is that players will now be able to queue for and join a battleground from anywhere in the world--no need to go to a city or the battleground entrance. When the battle is over, or if you decide to leave, the game will put you back at the spot from which you entered. It's never a bad thing to copy a good feature from another game.

Things they should have added a long time ago.
Edited by Voyevoda, Apr 15 2009, 05:08 PM.
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Wintermute
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Like new hairstyles and grinding 10 more levels. I'll pass thank you.
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Ordain
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Ive made 9000g from the glyph changes. God I love big patches.
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MrInquisitor
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still glad I stopped playing right before Black Temple came out.
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Voyevoda
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RIP to the king of pop
The game is still fun if you play it with friends. Plus it's the only game(mmo) that you can have fun playing casual. Warhammer was garbage imo.
Edited by Voyevoda, Apr 20 2009, 07:35 PM.
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Urp
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I havent slept in 5 days b/c of tests,papers, and fishing but I'll try to express something. Suprisingly, I have enjoyed my time back on wow, but I believe that is because I play with my friends and try to avoid things I know would piss me the fuck off. I just sit back and enjoy raiding Uld instead of becoming a pvper again. WOW pvp is gone for me. Arenas are simply running into the same cookie cutter combos (dk/pally, hunter/pally, ect) with no variation whatsoever. Even Bgs sometimes become just a blur of the same classes and when it isnt it does not matter since Blizzard gave so many people other class abilities. Every fucking MMO will have downfalls...personally in wow it is the constant grind of cookie cutter teams in arenas. I recognize this so I just sit back enjoy raids (Idk how i possibly enjoy raids now, used to hate them) and once and again run wsg premades/world pvp. Yes wow is an easy game, but hey I love being able to play it casually and being good at the game still. Days of hardcore playing are over for me, since theres just to many damned things to do. There is no point to wait for some MMO that will have everything great, enjoyable, and polished because it simply won't happen.

Oh and yes BC was the worse fucking expansion I have ever seen and I hope that no game will ever release an expansion as horrible as BC was for wow.

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Casino
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lurk* lurk* lurk*
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Wintermute
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Voyevoda
Apr 20 2009, 07:34 PM
The game is still fun if you play it with friends. Plus it's the only game(mmo) that you can have fun playing casual. Warhammer was garbage imo.
Translation. He is not a PC gamer and is a carebear with a hard on for non accomplishment purple fever. WoW is successful because it had the difficulty setting turned down to grunting console playing fratboy.


WTF are you doing here ? Seriously, you are easily the stupidest person on these forums as of yet. Perhaps if you are going to give your opinion give a fucking reason why you like or dislike something. If you do not actually contribute an intelligent thought then you are just posting for the sake of adding to your post count. Something I am not fond of seeing. Stop wasting our time, go eat the log of shit out of the toilet, and fucking kill yourself faggot.
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Lucretius
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Urp
Apr 21 2009, 10:56 AM
I recognize this so I just sit back enjoy raids (Idk how i possibly enjoy raids now, used to hate them) and once and again run wsg premades/world pvp.
I miss WSG and AB.

...I've already forgotten the name of the most popular scenario in WAR...
The one with the two ships on an island...
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Voyevoda
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RIP to the king of pop
Seriously winter, shut the fuck up. How are you gonna defend the game when you were no where to be find when you entire guild was struggling to survive.I spent 3 fucking months in that game. I could describe in detail why I think the game is a piece of shit, but I'm just gonna borrow what luc said since he played it more then me and has better grammar. Also War was not hard, if anything it was much easier then wow imo.

1) CC is out of fucking control. We all remember them pre-release talking about how they didn't like CC that made players lose control of their characters like fear and mind control. Ironically this is the #1 CC in the game... disabling. If you're melee, you'll spend half of your /played time with "You are Disabled" spamming your screen where you lose all control of your character and can do nothing. Even if PvP were fun (it's not) CC would be holding it back because it's not even necessary to have good timing. There is so much fire'n'forget CC in this game that the only time you're able to move around and do anything is when your immunity timer is up, and even that is so short that you'll want to punch yourself in the dick repeatedly.

2) RvR is boring as shit. Battle Objectives and keeps are a Grind that will suck the fucking life out of you. Players are too fucking ignorant to coordinate and effectively siege a protected keep (no surprise, puggers are fucking retarded), so the strategy in most cases is to bounce from zone to zone looking for unoccupied BO's and Keeps. Victory Points are ignorant because they decay and you can literally be stuck in a Zone on the verge of flipping for hours at a time. The best defense the enemy has is to non-participation, if they don't come out and play you can't gain VP off of them... and you can't camp the Flight Master because of 55+ guards doing instant non-mitigatable 30000 damage to you.

3) City Sieges are fucking lame. It's just a shitty Public Quest that lvl 1 players can attend, and win loot in. I've seen lv 30 players get 5/6 Invader (3rd best set in the game) by standing around doing nothing... because the Contribution system (thing that determines who gets loot) is complete fucking shit. Getting to the King and killing him isn't about overcoming your enemy or Seriously winter, shut the fuck up. How are you gonna defend the game when you were no where to be find when you entire guild was struggling to survive. The game was just boring for me. But Since luc played it more i'm hust gonna brrow his post

I've just quit actually.
strategy, it's about grinding gear to climb the "ward system" PvE ladder. Remember the first time you killed Ragnaros back in the day? This is not like that, it's much more disappointing. This "end game" will leave your dick limp for a week because of how disappointing it is. Try explaining that one to your Girl friend.

4) PvE (instances) is even more mindless than WoW PvE. This game shows that developers are trying to make games idiot proof, and it's working. Not to worry though, even though it's fucking boring and easy you'll still be forced to do the dungeons because the drop rates on everything is very low. No token system to allow players to get what they need and get the fuck out... the Strategy Mythic chose for making content "last longer" was to make the gear low percentage drops. All of this in a supposed pvp/rvr focused game. It's so fucking focused on RvR and PvP that if you want the best gear you need to spend 20 hours a week in dungeons farming loot that won't drop.

5) Renown ranks doing decay, it's just a grind. It's even more meaningless than High Warlord was because this doesn't decay. At least High Warlords had to play a lot and really grind it out... display some dedication... some motivation. Here you can just come and go and you'll eventually get high renown. It doesn't take anywhere near as long as they said it would either. RR80 Magus reported last month or the month before. I was RR62 and rerolled, now my alt is RR40. It would be cool if RR80 meant something, but all it means is that you stayed up late a lot capturing undefended battle objectives and keeps. The RR80 Magus rarely PvP'd, at the first sign of defense arriving in a zone he would run to an undefended zone and keep grinding.

6) Scenarios are kinda/sorta fun, if you're organized and on vent vs. another team that is organized and on vent. This rarely occurs. We split our groups up into 3 man groups Q'ing up separately because if we queue with 6 we spawn camp the enemy and they leave. No challenge, no competition, they just fucking suck so terribly that attacking with 20% of our effort fucking crushed them.

7) Population problems on all realms lead to imbalanced fighting and very little competition. Since the mechanics of this game are such that overwhelming odds CANNOT be overcome through superior gameplay, numbers win period. On top of that the geography isn't such that effective strategies can be formulated around using the landscape to your advantage. Even if you wanted to log on and do some open RvR you wouldn't find any enjoyable pvp, because odds are often grossly imbalanced... making scenarios the only place to find a fair fight, but then again refer to point 6 for how shitty Scenarios are.

8) Hardware in the game can't support the scale necessary for ORvR, even with high end hardware you'll find yourself viewing a slideshow in a fortress, or heavily defended keep. The massive scale this game promised, it can't achieve. This is both due to the graphics engine this game runs on and the hardware they use attempting to support it. Perhaps the engine is ahead of it's time... as of right now it's sluggish and shitty and not conducive to enjoyable fluid gameplay.

I can't think of anything else at the moment, but given enough time I could point out more shitty aspects of this game.

It's bad. It's going to stay bad.

The expansion offers a few new classes, some more shitty scenarios, and no ~real~ balancing changes. It's just a trash gimmick that with shake things up for a month and then it will go back to being fucking horrible like it is now.

How anyone can play this game I don't know.
[/b]
I don't post for post counts, I post because I feel like it and I'm bored at school. Want me to contribute something, I contribute my cock In your mouth faggot. Don't fucking call yourself a leader. What the fuck have you lead. Fuck you, I'm gonna get banned I'm going out with a bang.

oh and NakieoN.......stop dickriding.
Edited by Voyevoda, Apr 21 2009, 09:18 PM.
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Khatib
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You so CRAAZZYY!!
Basically everything you said can be said for WoW.

As well as your first comment that "it's still fun to play with friends." WAR is the same way on that one. Only reason I'm playing again now is RL friends got going on it. I can still barely motivate myself to log in though.

Both games are so similar in their theme parky, no death penalty, instanced PvP that doesn't mean shit, etc, etc, similarity that it really doesn't fucking serve any point to argue about the two of them.


The one major thing WAR has going for it, is at least it's newer. And you get XP from BGs, which makes it easier to play casually than WoW imo. Oh, and leveling several alts actually becomes more fun because of that. Which is also a bonus to casuals, imo.

But seriously. Both games are highly pointless. Both games make skill a non-factor. Both games even make winning a near non factor and losing a complete non factor. So... yeah. It's a big welp for me on both of em. But my friends are playing one and I missed playing SOMETHING with them since we all quit WoW between 1.5 and 3 years ago.
I *still* hate Brett Favre.
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Voyevoda
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RIP to the king of pop
Khatib
Apr 21 2009, 10:35 PM
Basically everything you said can be said for WoW.

As well as your first comment that "it's still fun to play with friends." WAR is the same way on that one. Only reason I'm playing again now is RL friends got going on it. I can still barely motivate myself to log in though.

Both games are so similar in their theme parky, no death penalty, instanced PvP that doesn't mean shit, etc, etc, similarity that it really doesn't fucking serve any point to argue about the two of them.


The one major thing WAR has going for it, is at least it's newer. And you get XP from BGs, which makes it easier to play casually than WoW imo. Oh, and leveling several alts actually becomes more fun because of that. Which is also a bonus to casuals, imo.

But seriously. Both games are highly pointless. Both games make skill a non-factor. Both games even make winning a near non factor and losing a complete non factor. So... yeah. It's a big welp for me on both of em. But my friends are playing one and I missed playing SOMETHING with them since we all quit WoW between 1.5 and 3 years ago.
Yeah, best way to enjoy mmo these days is with RL friends. That's the only reason i play wow. War in the other hand I could not get anyone to play with me.
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Casino
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WoW is still fun if you go into with the mind set of trying to have fun, helps a lot if you are playing with friends or you're apart of an old school guild of people you've been playing with for years. I decided to pick WoW up again because I was tried of playing CoD4/5 all the time. I rerolled a new class(shaman) on a different faction (Alliance) and leveling him casually(lv30). Lowbie areas are pretty bare nowadays but i'm still enjoying it.

Anyway in short just don't let yourself get caught up in the shit that can suck your life away.

Do we have a vent?
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Wintermute
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Now that is what I am fucking talking about. Thanks for manning up. To address your first point which was unnumbered. I was contending with a major family emergency. Short version is my mother nearly died and needed round the clock care. Nex (the guild leader) unfortunately happened to get very sick at the same time and was in and out of the hospital. Umbrella was top of the hill and everyone was freeking out because shit wasn't happening fast enough. I am most disapointed that a collection of skilled and accomplished people couldn't think for themselves.

Being that many months and patches have passed since most stopped playing WAR many things have been fixed. I shall address each numbered item.

Quote:
 
1) CC is out of fucking control. We all remember them pre-release talking about how they didn't like CC that made players lose control of their characters like fear and mind control. Ironically this is the #1 CC in the game... disabling. If you're melee, you'll spend half of your /played time with "You are Disabled" spamming your screen where you lose all control of your character and can do nothing. Even if PvP were fun (it's not) CC would be holding it back because it's not even necessary to have good timing. There is so much fire'n'forget CC in this game that the only time you're able to move around and do anything is when your immunity timer is up, and even that is so short that you'll want to punch yourself in the dick repeatedly.
It has been toned down quite a bit. The most frustrating one to me is still the BW cage, but it seams to break more often.

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2) RvR is boring as shit. Battle Objectives and keeps are a Grind that will suck the fucking life out of you. Players are too fucking ignorant to coordinate and effectively siege a protected keep (no surprise, puggers are fucking retarded), so the strategy in most cases is to bounce from zone to zone looking for unoccupied BO's and Keeps. Victory Points are ignorant because they decay and you can literally be stuck in a Zone on the verge of flipping for hours at a time. The best defense the enemy has is to non-participation, if they don't come out and play you can't gain VP off of them... and you can't camp the Flight Master because of 55+ guards doing instant non-mitigatable 30000 damage to you.

The statement about tier control is inaccurate. Battlefield objectives are either yours or your opponents. They do not decay. VPs from quests, open world PVP, scenarios, ect. do decay. There is a constant back and forth struggle. Which is the fucking point of the game. The best defence for the enemy is to defend. Preventing a capture locks the BO or Keep to your possession for a short time, gives you XP, renown, VPs, and paring tier influence (newly added since you all left). In each tier you have a influence bar like the PQ chapters but for RVR. Separate bars for each tier and racial parring. You actually have to work to fill it all the way thus earning the best gear for doing so. You also must have a sufficient renown rank to use the gear. For example the best tier 2 influence renown gear requires renown rank 18.

Bitching about not being able to camp a flight master is pretty retarded Lucretius. If you need a reason why you shouldn't be allowed: Players appear before they have "landed" could be killed without a chance to defend. Besides, they are supposed to be located at army garrisons, that have tactical defenses and siege weaponry. No even 3 full raid parties (numbering approximately 100 players) should not logically be able to assault a position.
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3) City Sieges are fucking lame. It's just a shitty Public Quest that lvl 1 players can attend, and win loot in. I've seen lv 30 players get 5/6 Invader (3rd best set in the game) by standing around doing nothing... because the Contribution system (thing that determines who gets loot) is complete fucking shit. Getting to the King and killing him isn't about overcoming your enemy or
??? or what ? That is barely a comprehensible argument. I do know for a fact you have to be at least level 30 to defend. How can I help it at teh time when you participarted in one siege everyone defending got rolled. I would appreciated it if Lucretius would clarify this point, with out the bombastic emotion.

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4) PvE (instances) is even more mindless than WoW PvE. This game shows that developers are trying to make games idiot proof, and it's working. Not to worry though, even though it's fucking boring and easy you'll still be forced to do the dungeons because the drop rates on everything is very low. No token system to allow players to get what they need and get the fuck out... the Strategy Mythic chose for making content "last longer" was to make the gear low percentage drops. All of this in a supposed pvp/rvr focused game. It's so fucking focused on RvR and PvP that if you want the best gear you need to spend 20 hours a week in dungeons farming loot that won't drop.
The best gear is gotten through RVR.

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5) Renown ranks doing decay, it's just a grind. It's even more meaningless than High Warlord was because this doesn't decay. At least High Warlords had to play a lot and really grind it out... display some dedication... some motivation. Here you can just come and go and you'll eventually get high renown. It doesn't take anywhere near as long as they said it would either. RR80 Magus reported last month or the month before. I was RR62 and rerolled, now my alt is RR40. It would be cool if RR80 meant something, but all it means is that you stayed up late a lot capturing undefended battle objectives and keeps. The RR80 Magus rarely PvP'd, at the first sign of defense arriving in a zone he would run to an undefended zone and keep grinding.
You can earn it in what way you prefer. Fuck if you want to grind your face off knock yourself the fuck out. Personally, I always had a lot of fuck pwning face in battlegrounds back in the day with my friends. If you want to be a fucking Korean and grind shit the fastest so you can say you got there first and remove all the fun then no fucking wonder you bitch about everything. Seriously Luc for someone who is a Philosophy major you seam to lack the quality of understanding the point of something which is intended to be entertainment. For the record, running to the keep that is under attack and defending is a fucking ton of fun. Hot oil on heads and defensive siege weapons. If you are ranged then you sit up there and rape them as they try to get in. Keep defense isn't grinding PVE instances.

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6) Scenarios are kinda/sorta fun, if you're organized and on vent vs. another team that is organized and on vent. This rarely occurs. We split our groups up into 3 man groups Q'ing up separately because if we queue with 6 we spawn camp the enemy and they leave. No challenge, no competition, they just fucking suck so terribly that attacking with 20% of our effort fucking crushed them.
Is that not the fucking definition of pwning face? It was a new game then, people had yet to learn.

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7) Population problems on all realms lead to imbalanced fighting and very little competition. Since the mechanics of this game are such that overwhelming odds CANNOT be overcome through superior gameplay, numbers win period. On top of that the geography isn't such that effective strategies can be formulated around using the landscape to your advantage. Even if you wanted to log on and do some open RvR you wouldn't find any enjoyable pvp, because odds are often grossly imbalanced... making scenarios the only place to find a fair fight, but then again refer to point 6 for how shitty Scenarios are.
Server transfers and an infusion of new blood and the new classes has resolved this issue. I have not felt out numbered on any of the servers I play on for either side.

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8) Hardware in the game can't support the scale necessary for ORvR, even with high end hardware you'll find yourself viewing a slideshow in a fortress, or heavily defended keep. The massive scale this game promised, it can't achieve. This is both due to the graphics engine this game runs on and the hardware they use attempting to support it. Perhaps the engine is ahead of it's time... as of right now it's sluggish and shitty and not conducive to enjoyable fluid gameplay.
FUCKING TURN OFF YOUR TORRENTS.

It has been streamlined and many bugs fixed. I think I have only crashed twice in 100+ hours playing. Much better than back when I was playing WOW. I play on a P4 3.0 Ghz with a 8800 GT, running steam, xfire, google talk, fraps, and have a browser open. I haven't had any chugging problems. Don't get pissy because you either have a shitty computer or a shitty ISP.



TLDR = All new MMOs have issues. WAR has mostly resolved them. If you haven't played in the last month then you are unaware of the improvements.

The reality is the expansion did fix a lot of issues with the game. If you recall WoW was not all sunshine and flowers when it came out. It is my understanding that WoW is still unbalanced as fuck. The reality is WAR has done in 6 months what WoW couldn't (or wouldn't) do in 6 years, become balanced.


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I don't post for post counts, I post because I feel like it and I'm bored at school. Want me to contribute something, I contribute my cock In your mouth faggot. Don't fucking call yourself a leader. What the fuck have you lead. Fuck you, I'm gonna get banned I'm going out with a bang.

oh and NakieoN.......stop dickriding.


You really don't know shit about me if you 1) question my leadership or 2) think I will ban you for growing a set of balls. Also, you didn't have to get rid of your signature, just not have it be HUGE. 600 x 150 like on the other forums is fine.
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Wintermute
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Casino
Apr 22 2009, 02:49 AM

Do we have a vent?
Yes. I will post it in the members section tmro.
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Lucretius
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I was contending with a major family emergency. Short version is my mother nearly died and needed round the clock care. Nex (the guild leader) unfortunately happened to get very sick at the same time and was in and out of the hospital.


I hope everyone is okay and that you're all doing much better now.

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The statement about tier control is inaccurate.


It wasn't inaccurate at the time I wrote that, because the domination system hadn't been implemented yet.
The domination system is equally shitty because you can take a zone without doing any PvP... just show up and you win.
Grats.

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In each tier you have a influence bar like the PQ chapters but for RVR.


...and they give shitty rewards.
The most damning point to be made is that they made REWARDS ~the point~ of RVR instead of letting it be enjoyable as an end in itself.
The gear itself is shit also... unless you just have bad gear, PvE weapons are better, set bonuses on PvE gear are better (unless that was also changed). The RvR reward gear also does not grant you any wards, and since the entire game is based around wards it makes the gear meaningless.

As a Zealot, I had all the best shit in the game... and when these "rewards" came out it made me sick to my stomach. You can gain influence by just standing around in keeps while your enemy beats on your door. Leeches became abundant, and people began only participating in RvR to fill the bubbles and get their shitty loot.

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Bitching about not being able to camp a flight master is pretty retarded Lucretius.


Admittedly, I was angry when I wrote that and it just seemed like something else I could throw into add to my bitching.
My biggest problem is actually just that they can 1 shot you for 30k unmitigatable damage. I think wards should count toward damage reduction of the +55 guards so that if you're a bad ass guild you can shit on people and kill those guards. Once you get that far into the game there isn't much else to do except walk around and show everyone how big your cock is anyway... which is basically where I was at when I quit. Beat the game and Bored.

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??? or what ? That is barely a comprehensible argument. I do know for a fact you have to be at least level 30 to defend. How can I help it at teh time when you participarted in one siege everyone defending got rolled. I would appreciated it if Lucretius would clarify this point, with out the bombastic emotion.


If they added a level requirement then that is something else that has changed for the better, but 30 is still too low. City sieges should be exclusive to level 40 players, hell... level 30 players can't even participate much beyond stage 1 because it requires ward gear (or at least stage 2 used to).

Also a few other points:

1) Every siege I attended we completely shit on everyone HARD even with really low level players making our side weaker. We [Hostile, #1 destro guild in the world at one time.] would end up alone in an instance farming a PQ because the Order on Dark Crag are massive fucking pussies who suck at the game and quit when they get shit on. We were pretty brutal though, they didn't really have much of a chance.

2) For clarification my frustration at this point came from this mundane time sitting in this uninteresting city seige PQ with no PvP. Very low level players, several under level 10, would stand around in the PQ and win gold bags consistently. The contribution system used to determine who wins a gold bag was broken then, I wrote a blog post about how it was broken. Basically you got a random number when you entered the instance. If you were on top, no matter how low level you were... you placed high on the contribution list every PQ. This resulted in lv 8 players (for example) with 5/6 invader sets. This to me was such a massive design flaw, and it is one of the biggest reasons I quit. End game city sieges were (probably still are) horribly designed. Doesn't feel epic. Does not deliver.

We tried to make it not suck so bad by roaming instance to instance joining the instances with the most order.
We just fucking owned them and moved on... and they would just leave the instance instead of respawning and fighting us.
~Your enemy should not be able to just run away like that.

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The best gear is gotten through RVR.


Not for all classes. When I played, the best healing gear came through PvE. The best Melee armor came through RvR (invader), but the best weapons came through PvE.
If this has changed since I played then great, but when I quit this was not true. Also, it was more common that mixing two 3 piece bonuses from say 3 Darkpromise and 3 Invader would be more beneficial than going for the 5 piece bonus from either. For Zealots though, dark promise was the best set in the game for healing potential, ward requirements aside.

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You can earn [renown ranks] in what way you prefer.


The point is that it's a meaningless participation trophy that every shitty player in the game can get.
Looking at an RR80 player in no way allows one to infer that he is a good player.
This is a design flaw, and a major deterrent from me giving a shit about playing.

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For the record, running to the keep that is under attack and defending is a fucking ton of fun. Hot oil on heads and defensive siege weapons. If you are ranged then you sit up there and rape them as they try to get in.


If server/client stability has improved, and siege weapons actually matter now... then maybe.
When I played, siege weapons were virtually meaningless aside from a ram, and server stability was completely shit. You couldn't have more than a few warbands in the zone without feeling like the server was about to brick. I said before I quit that I don't think the game engine can be stream-lined enough to make the game viable on the scale it promised. From what I've read I haven't been proven wrong.

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FUCKING TURN OFF YOUR TORRENTS. ..... Don't get pissy because you either have a shitty computer or a shitty ISP.


Of course, neither of these is the case.
My water cooled gaming rig would put yours to shame.
Warhammer wasn't using a streamlined engine, or it hadn't yet been optimized. I never had a client crash, but lots of people I knew in game did.
The server bricked frequently because it simply couldn't handle the load, if this has changed... great... but my anger then was justified because the the promises given by mythic were not delivered.

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TLDR = All new MMOs have issues.


How long does an MMO stay "new"
How long can we use this excuse to justify the shitty service before we just call it what it is and quit?

Look, even if I wanted to come back and check out all of the new stuff you're telling me about... my characters are on opposite factions on the servers you play on.
If I came back I would play my healer, because I really liked it... but I would never level another one in WAR.
Edited by Lucretius, Apr 23 2009, 12:33 AM.
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Voyevoda
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RIP to the king of pop
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I was contending with a major family emergency. Short version is my mother nearly died and needed round the clock care. Nex (the guild leader) unfortunately happened to get very sick at the same time and was in and out of the hospital.
Damn, I had no clue. Hope you all are much better now.
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leonei
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luc.....sell me or give me your account.....i'm sticking to this until Aion at least....
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Wintermute
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leonei
Apr 23 2009, 09:35 PM
luc.....sell me or give me your account.....i'm sticking to this until Aion at least....
which account of his are you trying to get a hold of?
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Lucretius
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Leonii just wants to sell it to feed his kids.

...asians,
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